AI Insights · Timothy · April 2022
Top 5 2D Cartoon Games Performance in Belarus Q1 2022
In Q1 2022, the top 5 2D cartoon games in Belarus saw varying trends in downloads, revenue, and active users on a unified platform, according to Sensor Tower data.
Throughout the first quarter of 2022, the top 5 2D cartoon games in Belarus showcased diverse trends in their performance metrics on a unified platform. Here's a closer look at each app's performance based on data from Sensor Tower.
Empires & Puzzles: Match-3 RPG from Small Giant Games experienced a notable fluctuation in weekly revenue, peaking at around $15.7K in the last week of December and then gradually declining to approximately $897 in early March. Downloads showed an upward trend mid-quarter, reaching 1.9K in the week of January 24, before dropping significantly to 58 by early March. Weekly active users saw a slight decline from 28.6K at the start of the quarter to around 24.4K by the end of March.
MythWars & Puzzles: RPG Match3 from Karmagame HK Limited had a steady weekly revenue, peaking at $2.6K in mid-February before falling to $1.2K by the end of March. Downloads fluctuated, with the highest being 1.2K in the last week of March. The app's active users remained relatively stable, starting at 14.7K and ending at 13.9K.
Toca Boca World by Toca Boca saw consistent weekly downloads, peaking at 16.4K in the first week of January and maintaining a strong presence with over 11K downloads towards the end of the quarter. Revenue showed a similar pattern, with the highest being $2.2K in late January. Active users peaked at 72.3K in late March, indicating strong user retention.
Clash of Clans from Supercell displayed a significant drop in both revenue and downloads. Revenue started at $2.4K in late December, peaking at $4.8K in late January, and then drastically falling to $280 by early March. Downloads followed a similar trend, starting at 2.2K and plummeting to 164 by early March. Despite this, active users remained robust, fluctuating around 170K throughout the quarter.
Top War: Battle Game by RiverGame showed a steady decline in revenue from $2.2K in late December to $914 by the end of March. Downloads saw a peak of 4.5K in late January and a steady decrease thereafter. Active users started at 6.3K and peaked at 14.7K by the end of January before stabilizing around 8.2K towards the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.